High-achiever Jennifer lets slip to Laura that her grades have been dropping lately due to the time she’s spending in a role-playing game she’s involved in with some other students. When Jennifer and a second student are reported missing, Laura questions the other players, who react with suspicion. A clue leads Laura and J.J. to a university basement at midnight, where masked students sit playing the Game. The room-filing incense proves to be a drug; soon Laura and J.J. find themselves transported into “Darkworld” – a hellish, medieval realm where the students are wild, masked creatures. Laura and J.J. are forced to be players in the Game, ruled over by the Sorcerer.